Hi FullCrazy, this was a neat game! I really liked that you found a cool game mechanic with the hover car and that you oriented the rest of the game around that! I thought the hover pads especially were a neat addition.
Some quality of life stuff if you care to implement: I found the game a little difficult, I was only able to complete half the levels. Some other minor possible changes: being able to access the menu (esc) on the game over screen. Also the mouse sensitivity could be turned down a tad.
Overall I enjoyed your game a lot! I can tell you put some good effort into it. I'm looking forward to whatever you develop next!
Thank you for the great feedback! I will check out your advices as soon as I have some free time, and by the way I'm aware that the game is difficult, i wanted it to be hard but unfortunately it's my first take at level design, so I still have to figure out how to propely balance difficulty, however I'm sure that I'll eventually be able to do that the right way
This is a cool concept and has been nicely executed. Congrats on your release! The mouse sensitivity on the camera feel too high (for me). I also think it would be cool if the tree foliage had a smaller collider, so they felt a little more cushiony. I love how it looks!
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Hi FullCrazy, this was a neat game! I really liked that you found a cool game mechanic with the hover car and that you oriented the rest of the game around that! I thought the hover pads especially were a neat addition.
Some quality of life stuff if you care to implement: I found the game a little difficult, I was only able to complete half the levels. Some other minor possible changes: being able to access the menu (esc) on the game over screen. Also the mouse sensitivity could be turned down a tad.
Overall I enjoyed your game a lot! I can tell you put some good effort into it. I'm looking forward to whatever you develop next!
Thank you for the great feedback! I will check out your advices as soon as I have some free time, and by the way I'm aware that the game is difficult, i wanted it to be hard but unfortunately it's my first take at level design, so I still have to figure out how to propely balance difficulty, however I'm sure that I'll eventually be able to do that the right way
This is a cool concept and has been nicely executed. Congrats on your release! The mouse sensitivity on the camera feel too high (for me). I also think it would be cool if the tree foliage had a smaller collider, so they felt a little more cushiony. I love how it looks!
Thank you for the feedback, it means a lot to me!
I will check out your advices and include them in a future release as soon as I have some time
Good luck!
The cool prize is really cool
Yeah I know
Lmao this dude is talking to himself
Lol